Video games have developed a lot in the way they are played over the last decades. At first, there was no story at all – or a bit of white text in front of a black background, which nobody read before the fun began.
Later, the game studios focused more on telling a story and working with the emotions of the gamers. There was a similar effect like reading a book or watching a movie. You could eventually start to like or dislike certain characters. But you could not control what’s happening in the end.
Right now game developers are often working with open plots in an open world where the gamers can tell their own story or at least make the decisions they want to take and not just passively watch as it happens. In this aspect, video games are the most complex and dynamic type of content of our time. And streamers, not only do this for themselves but broadcast their story out to their audience – live.
We thought this is an interesting subject and that is why we’d also like to share this TED Talk video with you. Meet game designer David Cage (Omikron: The Nomad Soul, Fahrenheit, Heavy Rain, Beyond: Two Souls, Detroit: Become Human), founder and CEO of Quantic Dream, sharing his views on exactly this aspect of gaming. Enjoy!
YouTube: How video games turn players into storytellers | David Cage
Hi there and thanks for reading my article! I’m Chris the founder of TechAcute. I write about technology news and share experiences from my life in the enterprise world. Drop by on Twitter and say ‘hi’ sometime. 😉