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eSports Startup DOJO Madness Boosting Machine Learning Capacities

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DOJO Madness Purple LogoBerlin, Germany, May 19, 2016 — Today the German eSport startup DOJO Madness has received a funding of $4.5m from March Capital Partners, Investment Bank of Berlin (IBB), and existing investors London Venture Partners and DN Capital in order to expand their machine learning data services.

So far DOJO Madness has pushed out two eSport solutions to coach gamers and help them improve their skills. With the expansion of machine learning data services they will be able to better capture, index and manage gaming data in order to provide more accurate and more helpful coaching tips to their users.

Over the last decade gaming and especially eSports, the professional competition between gamers, has transformed from a geeky niche into a more mature entertainment sector with a market. There are professional leagues, team competition and well-sponsored gamers nowadays participating in events that draw masses of on-site and online audiences. Of course there are also aspiring gamers who practice and pursue to be professional one day.

Such gamers are very likely to be interested in the companion and coaching solutions by DOJO Madness in order to improve their play and get coaching tips on the go. Checking out video recordings is also not only entertaining but can also be very educative to the gamers looking to improve their strategy and play.

Rolled-out products

So far DOJO Madness has released BRUCE.GG with a focus on the game Defense of the Ancients 2 (DotA2) and LOLSumo for the game League of Legends (LoL). Both these games are very popular and their solutions quickly became a success with the target audience.

Strategic Insight

“We launched our first coaching App, LOLSumo, a year ago, and we have been overwhelmed by the positive user feedback. With our new funding, we will continue to add great features, and launch our service for additional eSports games,” says Jens Hilgers, DOJO Madness CEO.

“We have monitored the explosive growth of eSports, and believe that the future is in data services,” says Gregory Milken, Managing Director of March Capital Partners. “The machine learning technology that Dojo Madness brings to the table is a game changer for League of Legend players, and I can’t wait to see it rolled out to additional games.”

About DOJO Madness

DOJO Madness was founded in December 2014 by Jens Hilgers, eSports veteran and Founder of ESL, Markus Fuhrmann, co-founder of Delivery Hero, and Christian Gruber. Passionate gamers by heart, DOJO Madness is a team of eSports veterans building next generation tools that help gamers master their play. DOJO’s technology-driven products solve real issues gamers and community are facing every day.


YouTube: BRUCE.GG Top Plays Pilot – DOTA2 Top Plays by #BRUCEGG

Photo credit: DOJO Madness
Source: Kalie Moore (DOJO Madness)

Christopher Isak

Christopher Isak

Managing Editor at TechAcute
Hi there and thanks for reading my article! I'm Chris. I write about technology news and share experiences from my life in the enterprise world. I love readers who leave a comment. 😉
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Christopher Isak

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One thought on “eSports Startup DOJO Madness Boosting Machine Learning Capacities

  • May 23, 2016 at 5:53 pm
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    I’m not a MOBA fan, but I would agree that this type of companion solutions have a potential in gaming and esports. I hope this type of solution is going to be extended to other genres as well. Bigdata and machine learning should make this a possibility.

    Reply

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